About | Project Members | Research Assistants | Contact | Posting FAQ | Credits

W. Bradford Paley, TextArcTransliteracies Research Report

Text-visualization and -analysis tool that processes texts (e.g., a novel) to give an overview of networks of repeated words and where repetitions occur; also retains the original text in readable form:

“A TextArc is a visual represention of a text–the entire text (twice!) on a single page. A funny combination of an index, concordance, and summary; it uses the viewer’s eye to help uncover meaning. Here are more detailed overviews of the interactive work and the prints.” (from the TextArc web site.)

Starter Links: TextArc | W. Bradford Paley’s Home Page

Transliteracies Research ReportTransliteracies Research Report By Katrina Kimport

Marumushi.com, Newsmap

A visual representation of the Google News aggregator’s shifting status.

Newsmap is an application that visually reflects the constantly changing landscape of the Google News news aggregator. A treemap visualization algorithm helps display the enormous amount of information gathered by the aggregator. Treemaps are traditionally space-constrained visualizations of information. Newsmap’s objective takes that goal a step further and provides a tool to divide information into quickly recognizable bands which, when presented together, reveal underlying patterns in news reporting across cultures and within news segments in constant change around the globe.

“Newsmap does not pretend to replace the googlenews aggregator. It’s objective is to simply demonstrate visually the relationships between data and the unseen patterns in news media. It is not thought to display an unbiased view of the news, on the contrary it is thought to ironically accentuate the bias of it. ” (from the Newsmap web site.)

Starter Links: newsmap | Marumushi.com | Google News

News Reader

Interactive project that allows the reader to review a news item from a “top” news source and play with the piece such that the article changes to include portions of text from alternative sources.

News Reader is software for reading and playing the network news environment. News Reader initially offers the current “top stories” from Yahoo! News – which are always drawn from mainstream sources. Playing these stories brings forth texts generated from alternative press stories, portions of which are (through interaction) introduced into the starting texts, gradually altering them. News Reader is an artwork designed for daily use, providing an at times humorous, at times disturbing experience of our news and the chains of language that run through it. ” (from the News Reader web site.)

Starter Links: News Reader | Turbulence

IVANHOE

Interactive educational game offers different levels engagement in order to focus on the processes of textual analysis and exegesis.

“Ivanhoe is suited to any discipline in the humanities concerned with textual and visual hermeneutics. The game promotes self-conscious awareness about interpretation and seeks to encourage collaborative activity in fields such as literature, religious studies, history, and other humanities disciplines. Ivanhoe facilitates the imaginative use of electronic archives and online resources in combination with traditional text-based and visual research materials. The game’s rules and conditions are adjustable to different player levels and interests, from secondary school classes to advanced projects undertaken by established scholars. ” (from the SpecLab web site)

“IVANHOE has been in development at the University of Virginia – first as a theoretical approach to humanities interpretation and later as a multi-user digital environment – since early 2000. It was initially conceived by Jerome McGann and Johanna Drucker as an exercise in revealing, through deformance, the multivalent narratives embedded in literary works like Walter Scott’s famous romance novel Ivanhoe.” (from the Applied Research in Patacriticism (ARP) web site.)

Starter Links: Ivanhoe | SpecLab | ARP

Zachary Lieberman, Intersection: a Study in Typographic Space

Interactive online site that allows the user to visualize representations of letter conglomerations in three dimensional space.

“This project is an exploration in how type forms intersect when projected along the x, y, and z axis in 3D space. The intersections of those projections are used to define new 3D shapes and hybrid letterforms.â€? (from the intersection web site.)

Starter Links: intersection | thesystemis

I’Ching Poetry Generator

Interactive on-line art exhibit by Jared Tarbell (programmer) and Lola Brine (design and XML poetry library) that takes its inspiration from the I’Ching’s hexagrammatic structure.

“The I’Ching interface presents the observer with 64 uniquely generated states as based on a 6-bit architecture. Initially, there is no state selected. The first interaction detected by the machine stops a random state selector at one of the 64 nodes in the circle. The value for that node is displayed, and the generative phase of the installation has begun.

“The observer is allowed to make five state changes. State changes are made by selected active nodes in the circles. Active nodes are logically defined by changes in each of the hexagram’s six bits.

”...Words within the poem are generated behind the viewer. Slowly, each word comes into view as it travels a path through three dimensional space, in real time, as controlled by the observer. The words eventually destabilizes after traveling into the distance. Destabilized words behave erratically and fly off into oblivion.” (from the levitated.net web site.)

Starter Links: I’Ching Poetry Generator | Levitated.net |

Ariel Malka, chronotext.org

Site devoted to considering the potentials of typographical and non-typographical text through a series of exploratory software projects.

“Text—far beyond the typographical aspects—has some huge potential yet to be exploited: chronotext is a growing collection of software experiments exploring the relation between text, space and time.” (from chronotext.org.)

Starter Links: chronotext.org | Genesis 11:1 | Helix Typewriter 1

David Link, Poetry Machine 1.0

An interactive installation that generates texts through a combination of user input and autonomous web crawlers (web bots).

“The interactive installation operates with a keyboard as interface, an Internet connection and two video displays. Poetry Machine is a word processor that extracts associations. The sources of information for this self-composing poetry machine are the gigantic pools of information on the Internet. When a word is typed that is as yet unknown to the poetry machine, the program will send out autonomous “bots” to the Internet to collect texts in which the word in question occurs. This action of the bots, searching sites and documents, can be watched on a plasma screen by the side of the installation. In this interaction of machine words and human text, Poetry Machine creates a new écriture automatique, where language is no longer the exclusive domain of human thought but also that of the internal logic of computers.” (from the project description page on the Media Art Net web site).

Starter Links: Poetry Machine 1.0 | Median Kunst Netz / Media Art Net | Poetry Machine 1.5

H. J. Jackson, Romantic Readers: The Evidence of Marginalia (2005)

Book that studies the practices of annotating or writing in the margins of books in Britain, 1790-1830:

“When readers jot down notes in their books, they reveal something of themselves–what they believe, what amuses or annoys them, what they have read before. But a close examination of marginalia also discloses diverse and fascinating details about the time in which they are written. This book explores reading practices in the Romantic Age through an analysis of some 2,000 books annotated by British readers between 1790 and 1830.” (from publisher’s blurb)

Starter Links & References: Yale Univ. Press, 2005 (ISBN 0300107854) | Publisher’s Blurb | Chronicle of Higher Education review (requires Chronicle subscription)

David Small, Illuminated Manuscript

Interactive, motion-sensitive manuscript in which text responds to the movements of the reader’s hand.

“Combining physical interfaces with purely typographical information in a virtual environment, this piece explored new types of reading in tune with human perceptual abilities.

“A handbound book is set in a spartan room. Projected typography is virtually printed into the blank pages with a video projector. Sensors embedded in the pages tell the computer as the pages are turned. In addition, sonar sensors allow visitors to run their hands over and to disrupt, combine and manipulate the text on each page. The book begins with an essay on the four freedoms – freedom of speech, freedom of religion, freedom from fear and freedom from want. Each page explores a different text on the topic of freedom. ” (from the Illuminated Manuscript description page on the Small Design Firm web site.)

Starter Links: Illuminated Manuscript| Small Design Firm

Jeffrey Shaw, Legible City Transliteracies Research Report

Art installation in which the viewer/participant rides a stationary bicycle in order to navigate through a “city” made of letters and text.

“In The Legible City the visitor is able to ride a stationary bicycle through a simulated representation of a city that is constituted by computer-generated three-dimensional letters that form words and sentences along the sides of the streets. Using the ground plans of actual cities – Manhattan, Amsterdam and Karlsruhe – the existing architecture of these cities is completely replaced by textual formations written and compiled by Dirk Groeneveld. Travelling through these cities of words is consequently a journey of reading; choosing the path one takes is a choice of texts as well as their spontaneous juxtapositions and conjunctions of meaning.

“The handlebar and pedals of the interface bicycle give the viewer interactive control over direction and speed of travel. The physical effort of cycling in the real world is gratuitously transposed into the virtual environment, affirming a conjunction of the active body in the virtual domain. A video projector is used to project the computer-generated image onto a large screen. Another small monitor screen in front of the bicycle shows a simple ground plan of each city, with an indicator showing the momentary position of the cyclist.” (from the project description on the artist’s web site.)

Starter Links: List of Projects| Jeffrey Shaw’s Web Page

Transliteracies Research ReportTransliteracies Research Report By Lisa Swanstrom

Masaki Fujihata, Beyond Pages

A virtual “book,” enabled by data projection and a light pen, which conjures simulations of its content.

“The data projector loads images of a leather bound tome onto a tablet which a light pen activates, animating the objects named in it – stone, apple, door, light, writing. The soundscore immaculately emulates the motion of each against paper, save for the syllabic glyphs of Japanese script, for which a voice pronounces the selected syllable. Stone and apple roll and drag across the page, light illuminates a paper-shaded desklamp; door opens a video door in front of where you read, a naked infant romping, lifesize and laughing, in.

“In the middle pages, kanji letters scroll breakneck under the nib of your pen. Lifting it selects a word. We ask the Japanese of our random selection, ‘Does it mean anything?’ and they say, ‘Well, it says something, but it doesn’t mean anything’. And it says, oh, I don’t know: fish, walk, watch, and the ideographs sit in disarray where they tumble on the page. Something of the accident of language, its random illumination of the world, shines up from the page. An illuminating illuminated manuscript (like Simon Biggs’ 1991 alchemical book) opens and leafs through with a gesture, more direct than metaphor, more subtle than allegory, of the digital text, book as light source.” (from Beyond Pages.)

Starter Links:Beyond Pages| Interaction ‘97 | Artist’s Bio on Media Art Net

Simon Biggs, Alchemy: An Installation

A digitally illuminated and interactive Book of Hours.

Alchemy: An Installation is a digitally illuminated Book of Hours, twenty-four pages in length. It is designed to be played on two video monitors, turned on their sides and arranged in a book format, each screen becoming a page of the “book.” The playback technology used is Laser Disc with interactive hardware and software, allowing the “reader” to turn the pages back or forth, as they desire, with a simple wave of the hand.

“Unlike a traditional book, but not too dissimilar to an illuminated medieval manuscript, the light by which one reads emanates from the pages, illuminating not only the text and images contained therein but the immediate environment. Also the miniatures that illustrate the text are in constant motion, the detailed images of demons, angels and beasts, interiors and exteriors dancing before the reader’s eyes in mesmeric rhythms. ” (from the Alchemy web site.)

Starter Links: Alchemy: An Installation

Medien Kunst Netz/Media Art Net

Flock

Browser designed with integrated social-networking features, including integration with Flickr, del.icio.us, and blogs (still in “developer preview” release as of Jan. 2005):

“We believe that it should be easy for everyone to contribute to and participate on the web. To that end, we’ve started with integrating tools that make it easier to blog, publish your photos and share and discover things that are interesting to you.” (from Flock home page)

“Flock did a good job at sticking to the basic structure of a browser and basically looks like a beautified Firefox, but with extra features. The buttons on the navigation bar has the basic back, forward, refresh, and home button. But you also get a few new buttons such as a button to open the blog editor, the favorites manager, and the star button to star a site…. There are only two topbars as of now. The “Flickr Photosâ€? and ‘Blog Topbar.’” (from detailed review of 18 Oct. 2005 on Solution Watch site)

Starter Links: Flock home page | Solution Watch review, 18 Oct. 2005

WordPress

One of the current, leading open-source blog-engines and content management systems. (The Transliteracies site is created and managed in WordPress):

“Software that provides a method of managing your website is commonly called a CMS or ‘Content Management System.’ Many blogging software programs are considered a specific type of CMS. They provide the features required to create and maintain a blog, and can make publishing on the Internet as simple as writing an article, giving it a title, and organizing it under (one or more) categories…. WordPress is one such advanced blogging tool and it provides a rich set of features. Through its Administration Panels, you can set options for the behavior and presentation of your weblog. Via these Administration Panels, you can easily compose a blog post, push a button, and be published on the Internet, instantly!” (from “Introduction to Blogging” on WordPress site)

Starter Links: WordPress home page

Nicholas Dames, “Wave-Theories and Affective Physiologies: The Cognitive Strain in Victorian Novel Theories” (2004)

Article that studies a “wave-theory of novelistic affect,” according to which novel-reading is an experience characterized by “continual oscillation between ‘relaxing’ subplots … and the more rigidly hermeneutic drives of suspense and revelation that create a particularly rapt, if necessarily short-lived, form of attentiveness”:

“The picture given us by this body of theory is of reading as an automatic performance; it is less a conscious construal of meaning, as in contemporary reader-response theory, than a submission to the rhythms of the text. Thus E. S. Dallas’s description of reading as similar to musical performance: “Many lines of action which when first attempted require to be carried on by distinct efforts of volition become through practice mechanical, involuntary movements of which we are wholly unaware. In the act of reading we find the mind similarly at work for us, with a mechanical ease that is independent of our care….” Reading is, in short, reflexive: it is an act with ties closer to the autonomic actions of the body and spinal column than to higher cortical activities, since to read well is no longer to pay attention to the act of reading. It is the task of the physiologized critic, therefore, to bring into consciousness what (during the act of reading itself) is less than conscious–to elucidate the rhythms of automatic cognition that different literary forms configure differently.” (from article)

Starter Links & References: Print article, Victorian Studies 46.2 (2004): 206-216 | Online version in Project Muse (requires institutional subscription)

Mihaly Csikszentmihalyi, Flow: The Psychology of Optimal Experience (1991)

Book that studies the experience of “concentration and deep experience” as opposed to that of distracted browsing or skimming:

“For more than two decades Mihaly Csikszentmihalyi has been studying states of ‘optimal experience’—those times when people report feelings of concentration and deep enjoyment. These investigations have revealed that what makes experience genuinely satisfying is a state of consciousness called flow—a state of concentration so focused that it amounts to absolute absorption in an activity. People typically feel strong, alert, in effortless control, unselfconscious, and at the peak of their abilities. Both the sense of time and emotional problems seem to disappear, and there is an exhilarating feeling of transcendence…. With such goals, we learn to order the information that enters consciousness and thereby improve the quality of our lives.” (from publisher’s blurb on back cover)

Starter Links or References: Flow: The Psychology of Optimal Experience (New York: Harper Perennial, 1991) | Amazon.com “inside this book” excerpts

Writing and the Digital Life

Group blog of writers working in digital new media:

”... collaborative transdisciplinary blog about the impact of digital technologies upon writing and lived experience. We talk about writing and reading in the context of ‘new and old’ media, transliteracy, craft, art, process and practice, social networks, cooperation and collaboration, narrative and memory, human computer interaction, imagination, nature, mind, body, and spirit.” (from home page)

Starter Links: Home page

Electronic Literature Organization (ELO)

Non-profit organization that promotes the writing, reading, publishing, teaching, and preservation of creative “born-digital” works of literature:

“What is Electronic Literature?
The term refers to works with important literary aspects that take advantage of the capabilities and contexts provided by the stand-alone or networked computer. Within the broad category of electronic literature are several forms and threads of practice, some of which are:

  • Hypertext fiction and poetry, on and off the Web
  • Kinetic poetry presented in Flash and using other platforms
  • Computer art installations which ask viewers to read them or otherwise have literary aspects
  • Conversational characters, also known as chatterbots
  • Interactive fiction
  • Novels that take the form of emails, SMS messages, or blogs
  • Poems and stories that are generated by computers, either interactively or based on parameters given at the beginning
  • Collaborative writing projects that allow readers to contribute to the text of a work

Brian Kim Stefans, “Privileging Language: The Text in Electronic Writing” (2005)

Essay arguing against the perceived tendency in new-media art/literaryworks to reduce language to just an element in a larger, multimedia field:

“The word is not valued in a hierarchy over other media elements…. It doesn’t appear to be of great import to new media writers, especially those involved in interactivity, 3D spaces and multimedia, that they might actually utilize the technology to magnify the impact and specificity of language as we have come to know it through the centuries. Rather, the tendency has been to reduce or evaporate this impact for the sake of something else—experience of language in space or time, for example, or of language as some sort of ambient experience, or, in this case, of language as a participant in a recombinant universe jointly occupied by sounds, images, videos and the user’s interactions…. However, I’d like to argue that one cannot simply say that the word is another element to be treated like a sound or a color if one is to do justice to the notion of language as a very specific ability that humans possess, one that has been shaped by the sediments of conventions and conversations layered over several centuries.” (from section 1 of essay)

Starter Links: Essay in Electronic Book Review, 5 November 2005

Ziming Liu, “Reading Behavior in the Digital Environment: Changes in Reading Behavior Over the Past Ten Years” (2005)

Survey-based study of the change in reading practices over time in digital environments:

“Previous studies attempted to explore reading in the digital environment through examining the evolution of reading or observing how people read documents (especially electronic documents) within a specific period of time. The goal of this study is to explore reading in the digital environment from a different perspective. Instead of observing how people read electronic documents, this study attempts to investigate reading behavior in the digital environment by analyzing how people’s reading behavior has changed over the past ten years. Understanding changes in reading behavior would help in designing more effective digital libraries and empower users in the digital environment.” (from introduction to article)

Starter Links: HTML and .pdf versions of article in Journal of Documentation, 61, no. 6 (2005): 700-12

Novels for the Cell Phone

Originally Japanese innovation of serial, small-chunk novels and soap operas for cell-phone users:

“While some traditional publishers cling to the belief that consumers will forever prefer paper publications over reading from a PC or a laptop screen, Japanese teens are happily reading novels on some of the smallest screens available: cell phone displays! With millions of Japanese carrying phones with online access, checking and reading email on the go has become common place. This paved the way for novels written especially for phone owners, and sent to them in email installments of up to 1,600 characters.” (from 2004 Springwise Newsletter article)

Starter Links: 2004 Springwise Newsletter article | 2005 Associated Press story | Wired.com article

Noah Wardrip-Fruin, et al., Screen

Project created in 2002-5 in the Brown U. CAVE-Writing Worshop; features dynamic, interactive text in a CAVE environment:

“Screen was created in the ‘Cave,’ a room-sized virtual reality display. It begins as a reading and listening experience. Memory texts appear on the Cave’s walls, surrounding the reader. Then words begin to come loose. The reader finds she can knock them back with her hand, and the experience becomes a kind of play – as well-known game mechanics are given new form through bodily interaction with text. At the same time, the language of the text, together with the uncanny experience of touching words, creates an experience that doesn’t settle easily into the usual ways of thinking about gameplay or VR. Words peel faster and faster, struck words don’t always return to where they came from, and words with nowhere to go can break apart. Eventually, when too many are off the wall, the rest peel loose, swirl around the reader, and collapse…. In addition to creating a new form of bodily interaction with text through its play, Screen moves the player through three reading experiences – beginning with the familiar, stable, page-like text on the walls, followed by the word-by-word reading of peeling and hitting (where attention is focused), and with more peripheral awareness of the arrangements of flocking words and the new (often neologistic) text being assembled on the walls.” (from )

Starter Links: Description with images on Noah Wardrip Fruin’s Hyperfiction.org site | Iowa Review Web Interview with Noah Wardrip Fruin (with videos of Screen) | Brown U. CAVE-Writing Worshop

PieSpy Social Network Bot: Inferring and Visualizing Social Networks on IRC

Software from Jibble.org to visualize the social network created in an IRC channel:

“PieSpy is an IRC bot that monitors a set of IRC channels. It uses a simple set of heuristics to infer relationships between pairs of users. These inferrences allow PieSpy to build a mathematical model of a social network for any channel. These social networks can be drawn and used to create animations of evolving social networks. PieSpy has also been used to visualize Shakespearean social networks.” (from Jibble.org’s PieSpy site)

Starter links: Jibble.org PieSpy page | Visualization of the social network implied in Shakespeare’s Antony and Cleopatra, treated as a communicational network

Nora Project

Project to create text-mining, pattern-recognition, and visualization software to enable the discovery of significant patterns across large digital text archives:

“In search-and-retrieval, we bring specific queries to collections of text and get back (more or less useful) answers to those queries; by contrast, the goal of data-mining (including text-mining) is to produce new knowledge by exposing unanticipated similarities or differences, clustering or dispersal, co-occurrence and trends. Over the last decade, many millions of dollars have been invested in creating digital library collections: at this point, terabytes of full-text humanities resources are publicly available on the web. Those collections, dispersed across many different institutions, are large enough and rich enough to provide an excellent opportunity for text-mining, and we believe that web-based text-mining tools will make those collections significantly more useful, more informative, and more rewarding for research and teaching.” (from Nora project description)

Starter Links: Nora Project home page

pStruct: The Social Life of Data

Self-organizing graphing program for visualizing large bodies of data, including Web forum posts; being developed at UCSB’s Four Eyes Lab:

“pStruct enables content to organize itself dynamically, based on similarities to other pieces of data, as well as users’ interaction with the forum. The result is an unstructured graph that responds in life-like ways to the interaction of data and users…. pStruct is built on a multithreaded Java architecture designed to maintain system responsiveness when faced with hundreds of users and millions of pieces of content. Every post to the forum is stored in a database for archival purposes. A subset of the posts are kept in memory as ‘live’ content which users are presented with and can interact with. When a post is no longer live, it is saved to the database for later retrieval. Each live entity runs as a separate thread, maintaining connections to other entities (posts, users, etc.), responding to requests and seeking out new relationships. While pStruct is currently built to act as a web forum backend, the architecture is general enough to allow for management of any data storage and content retrieval system.” (from UCSB Four Eyes Lab site)

Starter Links: UCSB Four Eyes Lab description of pStruct

FogScreenTransliteracies Research Report

New digital projection display device; UCSB’s Four Eyes Lab is currently working on adding interactivity to it:

“The FogScreen is a new invention which makes objects seem to appear and move in thin air! It is a screen you can walk through! The FogScreen is created by using a suspended fog generating device, there is no frame around the screen. The installation is easy: just replace the conventional screen with FogScreen. You don´t need to change anything else – it works with standard video projectors…. With two projectors, you can project different images on both sides of the screen.” (from Fogscreen company site)

Starter Links: Fogscreen home page | UCSB Four Eyes Lab’s Interactive FogScreen project

Transliteracies Research ReportTransliteracies Research Report By Marc Breisinger and James K. Ford

Amazon.com’s “Amazon Pages’ & “Amazon Upgrade”

Amazon.com’s recent extensions of its “Search Inside the Book” feature:

“Amazon.com (Nasdaq: AMZN) today announced two innovative programs to benefit readers, authors and publishers. Building on its successful Search Inside the Book technology, which allows customers to search the complete interior text of hundreds of thousands of books, the company is currently developing two new programs that will enable customers to purchase online access to any page, section, or chapter of a book, as well as the book in its entirety.
     The first program, Amazon Pages, will ‘un-bundle’ the physical-world experience of buying and reading a book so that customers can simply and inexpensively purchase and read online just the pages they need. For example, an entrepreneur interested in marketing his or her business could purchase the relevant chapters from several best-selling business books.
     The second program, Amazon Upgrade, will allow customers to ‘upgrade’ their purchase of a physical book on Amazon.com to include complete online access.” (from 2005 )

Starter Links: Amazon.com press release | CNET News.com interview with Jeff Bezos of Amazon.com | LibraryJournal.com article

Google Print (Google Book Search) Transliteracies Research Report

Google’s controversial, large-scale effort in collaboration with several major research libraries to put print books online:

“Search the full text of books to find ones that interest you and learn where to buy or borrow them…. Just do a search on Google Book Search or on Google.com. When we find a book whose content contains a match for your search terms, we’ll link to it in your search results. Click a book title and you’ll see the Snippet View which, like a card catalog, shows information about the book plus a few snippets – a few sentences of your search term in context. You may also see the Sample Pages View if the publisher or author has given us permission or the Full Book View if the book is out of copyright. In all cases, you’ll also see ‘Buy this Book’ links that lead directly to online bookstores where you can buy the book.” (from Google site)

Starter Links: Google Book Search | Google’s “About Google Book Search” | Google’s Blog for the Book Search Project | 2004 Washington Post article | 2005 CNET News.com article on the ensuing copyright controversity with publishers

Transliteracies Research ReportTransliteracies Research Report By Lisa Swanstrom

Micro-Laptop “Flybook”

The Dialogue company’s Flybook computer:

“Among the Asian makers of Windows laptops…the game for some time has been, ‘How small can you go?’... A Taiwan company called Dialogue has placed a new dot along that curve with an intriguing micro-laptop called the Flybook. It’s a full-blown Windows XP computer, complete with touch screen and stylus, that’s not much bigger than a DVD case (9.3 by 6.1 inches, 2.7 pounds).” (from )

Starter Links: Flybook home page | New York Timesreview of the Flybook

E-Ink, E-Paper Displays

Flexible, paper-like display technology based on “eink” concept:

“An Electronic Paper Display is a display that possess a paper-like high contrast appearance, ultra-low power consumption, and a thin, light form. It gives the viewer the experience of reading from paper, while having the power of updatable information. EPDs are a technology enabled by electronic ink – ink that carries a charge enabling it to be updated through electronics. Electronic ink is ideally suited for EPDs as it is a reflective technology which requires no front or backlight, is viewable under a wide range of lighting conditions, including direct sunlight, and requires no power to maintain an image.” (from the E Ink corporation’s page on EPDs)

Starter Links: | E Ink, Inc. home| Business Week Article

OLED’s (Organic light-emitting diodes) and Flexible LCD Screens

Current initiative to create flexible, rollable display screens based on OLED technology:

“The display is functionally similar to the LCD (liquid crystal display) panels used inside TVs and notebooks, but with a crucial difference. Instead of containing glass substrates, the screen features a substrate of flexible plastic, allowing the display to bend.” (from CNET News.com article on flexible screens)

Starter Links: Wikipedia article on OLED | CNET News.com article on Samsung flexible LCD

Text-Encoding Initiative Standard (TEI)

Basic concept of TEI (and of text-encoding in general) as a markup approach to digitizing literary and other texts:

“The TEI was founded in 1987 to develop guidelines for encding machine-readable texts of interest in the humanities and social sciences. Its work was supported by the Association for Computing and the Humanities, the Association for Literary and Linguistic Computing, and the Association for Computational Linguistics, and received generous grant funding from the Mellon Foundation, the EEC, the National Endowment for the Humanities, and other institutions. The “P3” Guidelines were delivered in 1994, and have become the de facto standard for encoding of literary and linguistics texts, corpora, and the like.” (from the TEI FAQ)

Starter Links: TEI home | See also Michael Sperberg-McQueen’s “A Gentle Introduction to SGML” for an overview of the text-encoding or text markup concept

XMLTransliteracies Research Report

Basic concept and implications of XML (and markup language approaches in general):

“Extensible Markup Language (XML) is a simple, very flexible text format derived from SGML (ISO 8879). Originally designed to meet the challenges of large-scale electronic publishing, XML is also playing an increasingly important role in the exchange of a wide variety of data on the Web and elsewhere.” (from W3C Page on XML)

Starter Links: W3C Page on XML | Wikipedia article | See also Michael Sperberg-McQueen’s “A Gentle Introduction to SGML” for an overview of the text-encoding ot text “markup” concept

Transliteracies Research ReportTransliteracies Research Report By Marc Breisinger

Rubrication

Rubrication from the age of manuscripts to that of digital search “highlighting”:

[under construction]

Starter Links or References:

Punctuation

The invention of word spacing and punctuation:

”... the earliest hieroglyphic and alphabetic inscriptions had no punctuation symbols at all. No commas to indicate pauses and no periods between sentences. In fact, there weren’t even spaces between words. Nor did the early Greek and Roman writers use any form of punctuation. Knowing exactly how to read the words, where to put the intonations, pauses, etc., was an art, and one that required practice…. The use of spaces ( ) for interword separation didn’t appear until much later, roughly 600-800 AD. By the seventh century, the convention was quite common. In some early medieval manuscripts, two vertically aligned dots represented a full stop at the end of a sentence. Eventually one of the dots was dropped, and the remaining dot served as a period, colon or comma, depending on whether it was aligned with the top, middle, or base of the lowercase letters.” (from “History of Punctuation,” Complete Translation Services, Inc.)

Starter Links or References: Alberto Manguel, A History of Reading (New York: Viking, 1996): 47-50 | Complete Translation Services, Inc. article on “History of Punctuation”(article on site)

The Alphabet

The historically unique invention of the phonetic alphabet and its later evolution:

[under construction]

Starter Links or References:

MIT Media Lab’s $100 Laptop Transliteracies Research Report

Project to design and produce a $100 laptop to be distributed to users through government programs:

Why do children in developing nations need laptops?
Laptops are both a window and a tool: a window into the world and a tool with which to think. They are a wonderful way for all children to “learn learning” through independent interaction and exploration.” (from MIT Media Lab $100 Laptop site)

Starter Links: $100 Laptop site | CNET News.com articles (1 | 2) | Chronicle of Higher Education article

Transliteracies Research ReportTransliteracies Research Report By Kim Knight

Digital Humanities Quarterly (DHQ)

Online journal designed to publish peer-reviewed work on digital humanities research in such a way as to establish technical standards adapted to born-digital or hybrid print/digital research (inaugural issue scheduled for March 2006):

“an open-access, peer-reviewed, digital journal covering all aspects of digital media in the humanities. Published by the Alliance of Digital Humanities Organizations (ADHO), DHQ is also a community experiment in journal publication, with a commitment to:

  • experimenting with publication formats and the rhetoric of digital authoring
  • co-publishing articles with Literary and Linguistic Computing (a well-established print digital humanities journal) in ways that straddle the print/digital divide
  • using open standards to deliver journal content
  • developing translation services and multilingual reviewing in keeping with the strongly international character of ADHO

    DHQ will publish a wide range of peer-reviewed materials, including:

  • Scholarly articles
  • Editorials and provocative opinion pieces
  • Experiments in interactive media
  • Reviews of books, web sites, new media art installations, digital humanities systems and tools
  • A blog with guest commentators
(from DHQ home)

Starter Links: DHQ home | Alliance of Digital Humanities Organizations (ADHO)

VectorsTransliteracies Research Report

Experimental online journal from the Annenberg Center for Multimedia Literacy:

“This investigation at the intersection of technology and culture is not simply thematic. Rather, Vectors is realized in multimedia, melding form and content to enact a second-order examination of the mediation of everyday life. Utilizing a peer-reviewed format and under the guidance of an international board, Vectors will feature submissions and specially-commissioned works comprised of moving- and still-images; voice, music, and sound; computational and interactive structures; social software; and much more. Vectors doesn’t seek to replace text; instead, we encourage a fusion of old and new media in order to foster ways of knowing and seeing that expand the rigid text-based paradigms of traditional scholarship. In so doing, we aim to explore the immersive and experiential dimensions of emerging scholarly vernaculars. ” (from Vectors site)

Starter Links: Vectors

Transliteracies Research ReportTransliteracies Research Report By Jessica Pressman